The Traveller5 Second Survey format defines a standard for describing star systems in the Official Traveller Universe. It is composed of a series of fields describing various aspects of the Main World (MW) in each system including physical and cultural characteristics, and some details about other bodies in the system of interest to travellers.
The data for Regina (Spinward Marches 1910), home of Duke Norris and an influential world on the edge of the Third Imperium can be summarized in Second Survey format as:
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Different editions of Traveller and different authors and publications may include different fields, present the fields in different orders, or provide different values for fields. The companion document Sector Data File Formats may be used for reference.
Contents
Hex Location
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
The location of the world within a sector, given as a
four digit number identifying a position on a hexagonal grid.
The first two digits are the distance from
the spinward edge in parsecs ranging from 01
through 32
. The second two digits are the distance
from the coreward edge in parsecs ranging from 01
through 40
.
Main World Name
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Name of the primary world in the system. Most characteristics given in the UWP, such as physical and cultural attributes, refer to this world.
UWP - Universal World Profile
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
The UWP gives a compact description of the physical and cultural aspects of the Main World, as well the starport facilities and available technology. The fields are respectively:
Code | Description |
---|---|
Starport | Type of starport facility on world. |
Size | World diameter (in units of 1,600 kilometers). |
Atmosphere | World atmosphere type. |
Hydrographics | World surface covered with water (in tenths). |
Population | Exponent of intelligent population. |
Government | World government type. |
Law Level | Degree of oppression by law. |
Technological Level | Level of technological achievement. |
Starport
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Starport indicates the best quality starport in the star system available to travellers.
Code | Starport Description |
---|---|
A
| Excellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Naval base and/or scout base may be present. |
B
| Good Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present. |
C
| Routine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present. |
D
| Poor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present. |
E
| Frontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present. |
X
| No Starport. No provision is made for any ship landings. |
?
| Unknown. |
Spaceports
Worlds other than the Main World in a system may also be described by UWP codes. The port, if any, is referred to as a spaceport.
Code | Spaceport Description |
---|---|
F
| Good Quality. Minor damage repairable. Unrefined fuel available. |
G
| Poor Quality. Superficial repairs possible. Unrefined fuel available. |
H
| Primitive Quality. No repairs or fuel available. |
Y
| None. |
Size
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Size expresses the diameter of a world in approximately 1,600km units (or 1,000 mile units).
Size code 0
indicates that the main "world" of
the system is an asteroid belt.
Size | Diameter (km) | Mass (Earth = 1) | Area (Earth = 1) | Gravity (G) | Esc. Vel (km/s) |
1
| 1,600 | 0.0019 | 0.015 | 0.122 | 1.35 |
2
| 3,200 | 0.015 | 0.063 | 0.240 | 2.69 |
3
| 4,800 | 0.053 | 0.141 | 0.377 | 4.13 |
4
| 6,400 | 0.125 | 0.250 | 0.500 | 5.49 |
5
| 8,000 | 0.244 | 0.391 | 0.625 | 6.87 |
6
| 9,600 | 0.422 | 0.563 | 0.840 | 8.72 |
7
| 11,200 | 0.670 | 0.766 | 0.875 | 9.62 |
8
| 12,800 | 1.000 | 1.000 | 1.000 | 11.00 |
9
| 14,400 | 1.424 | 1.266 | 1.120 | 12.35 |
A
| 16,000 | 1.953 | 1.563 | 1.250 | 13.73 |
B
| 18,800 | 2.600 | 1.891 | 1.375 | 15.34 |
C
| 19,200 | 3.375 | 2.250 | 1.500 | 16.74 |
D
| 20,800 | 4.291 | 2.641 | 1.625 | 18.13 |
E
| 22,400 | 5.359 | 3.063 | 1.750 | 19.52 |
F
| 24,000 | 6.592 | 3.516 | 1.875 | 20.92 |
?
| Unknown. |
The above table assumes a density similar to Earth (5.5 grams per cubic centimeter).
Atmosphere
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Atmosphere type shows the general character of the atmosphere for a world on its surface.
Code | Description |
---|---|
0
| No atmosphere. Requires vacc suit. |
1
| Trace. Requires vacc suit. |
2
| Very thin. Tainted. Requires combination respirator/filter. |
3
| Very thin. Requires respirator. |
4
| Thin. Tainted. Requires filter mask. |
5
| Thin. Breathable. |
6
| Standard. Breathable. |
7
| Standard. Tainted. Requires filter mask. |
8
| Dense. Breathable. |
9
| Dense. Tainted. Requires filter mask. |
A
| Exotic. Requires special protective equipment. |
B
| Corrosive. Requires protective suit. |
C
| Insidious. Requires protective suit. |
D
| Dense, high. Breathable above a minimum altitude. |
E
| Thin, low. Breathable below certain altitudes. |
F
| Unusual. |
?
| Unknown. |
Hydrographics
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Hydrographics shows the percentage of world surface covered by
seas or oceans. If atmosphere type is A
or above,
fluid may be present in place of water.
Code | Description |
---|---|
0
| No water. Desert World. |
1
| 10% water. |
2
| 20% water. |
3
| 30% water. |
4
| 40% water. |
5
| 50% water. |
6
| 60% water. |
7
| 70% water. Equivalent to Terra or Vland. |
8
| 80% water. |
9
| 90% water. |
A
| 100% water. Water World. |
?
| Unknown. |
Population Exponent
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
The population exponent gives an order-of-magnitude approximation of a world's population. Together with the population multiplier digit in the PBG field, the world population can be computed as:
population = multiplier × 10exponent
Code | Description |
---|---|
0
| Few or no inhabitants. |
1
| Tens of inhabitants. |
2
| Hundreds of inhabitants. |
3
| Thousands of inhabitants. |
4
| Tens of thousands of inhabitants. |
5
| Hundreds of thousands of inhabitants. |
6
| Millions of inhabitants. |
7
| Tens of millions of inhabitants. |
8
| Hundreds of millions of inhabitants. |
9
| Billions of inhabitants. |
A
| Tens of billions of inhabitants. |
B
| Hundreds of billions of inhabitants. |
C
| Trillions of inhabitants. |
D
| Tens of trillions of inhabitants. |
E
| Hundreds of trillions of inhabitants. |
F
| Quadrillions of inhabitants. |
?
| Unknown. |
Government Type
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Government shows the basic governmental structure for a world.
Codes G
and above were defined in
the Classic Traveller alien modules for
sophont-specific govenment types. Other editions
of Traveller may define other values for certain
codes.
Code | Description | Allegiance |
---|---|---|
0
| No Government Structure. | |
1
| Company/Corporation. | |
2
| Participating Democracy. | |
3
| Self-Perpetuating Oligarchy. | |
4
| Representative Democracy. | |
5
| Feudal Technocracy. | |
6
| Captive Government / Colony. | |
7
| Balkanization. | |
8
| Civil Service Bureaucracy. | |
9
| Impersonal Bureaucracy. | |
A
| Charismatic Dictator. | |
B
| Non-Charismatic Dictator. | |
C
| Charismatic Oligarchy. | |
D
| Religious Dictatorship. | |
E
| Religious Autocracy. | |
F
| Totalitarian Oligarchy. | |
G
| Small Station or Facility. | Aslan. |
H
| Split Clan Control. | Aslan. |
J
| Single On-world Clan Control. | Aslan. |
K
| Single Multi-world Clan Control. | Aslan. |
L
| Major Clan Control. | Aslan. |
M
| Vassal Clan Control. | Aslan. |
N
| Major Vassal Clan Control. | Aslan. |
P
| Small Station or Facility. | K'kree. |
Q
| Krurruna or Krumanak Rule for Off-world Steppelord. | K'kree. |
R
| Steppelord On-world Rule | K'kree. |
S
| Sept. | Hiver. |
T
| Unsupervised Anarchy. | Hiver. |
U
| Supervised Anarchy. | Hiver. |
V
| ||
W
| Committee. | Hiver. |
X
| Droyne Hierarchy. | Droyne. |
Y
| ||
Z
| ||
?
| Unknown. |
Traveller: The New Era
Worlds in the Wilds (allegiance code: Wi
) use a different set of
government codes.
Code | Description |
---|---|
0
| No Government Structure. |
1
| Tribal Government. |
2
| Participating Democracy. |
3
| Representative Democracy. |
4
| Charismatic Dictator. |
5
| Charismatic Oligarchy. |
6
| Technologically Elevated Dictator (TED). |
7
| Mystic Dictatorship. |
8
| Totalitarian Oligarchy. |
9
| Mystic Autocracy. |
A
| Civil Service Bureaucracy. |
B
| Self-Perpetuating Oligarchy. |
C
| Impersonal Bureaucracy. |
Law Level
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Law level indicates basic legal status and shows probability of harassment by local enforcers.
Code | Description |
---|---|
0
| No prohibitions. |
1
| Body pistols, explosives, and poison gas prohibited. |
2
| Portable energy weapons prohibited. |
3
| Machine guns, automatic rifles prohibited. |
4
| Light assault weapons prohibited. |
5
| Personal concealable weapons prohibited. |
6
| All firearms except shotguns prohibited. |
7
| Shotguns prohibited. |
8
| Long bladed weapons controlled; open possession prohibited. |
9
| Possession of weapons outside the home prohibited. |
A
| Weapon possession prohibited. |
B
| Rigid control of civilian movement. |
C
| Unrestricted invasion of privacy. |
D
| Paramilitary law enforcement. |
E
| Full-fledged police state. |
F
| All facets of daily life regularly legislated and controlled. |
G
| Severe punishment for petty infractions. |
H
| Legalized oppressive practices. |
J
| Routinely oppressive and restrictive. |
K
| Excessively oppressive and restrictive. |
L
| Totally oppressive and restrictive. |
S
| Special/Variable situation. |
?
| Unknown. |
Technological Level
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Technological level shows the degree of technological sophistication to be expected on a world.
Code | Description |
---|---|
0
| Stone Age. Primitive. |
1
| Bronze, Iron. Bronze Age to Middle Ages |
2
| Printing Press. circa 1400 to 1700. |
3
| Basic Science. circa 1700 to 1860. |
4
| External Combustion. circa 1860 to 1900. |
5
| Mass Production. circa 1900 to 1939. |
6
| Nuclear Power. circa 1940 to 1969. |
7
| Miniaturized Electronics. circa 1970 to 1979. |
8
| Quality Computers. circa 1980 to 1989. |
9
| Anti-Gravity. circa 1990 to 2000. |
A
| Interstellar community. |
B
| Lower Average Imperial. |
C
| Average Imperial. |
D
| Above Average Imperial. |
E
| Above Average Imperial. |
F
| Technical Imperial Maximum. |
G
| Robots. |
H
| Artificial Intelligence. |
J
| Personal Disintegrators. |
K
| Plastic Metals. |
L
| Comprehensible only as technological magic. |
?
| Unknown. |
Remarks and Trade Codes
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Remarks and trade classifications indicate obvious or important characteristics for the Main World in the system. They serve to show the potential for a world based on its capacity as a source of trade goods, a market for trade goods, or both.
Code | Description |
---|---|
Planetary | |
As | Asteroid Belt.Siz 0 |
De | Desert.Atm 2-9, Hyd 0 |
Fl | Fluid Hydrographics (in place of water).Atm A-C, Hyd 1+ |
Ga | Garden World.Siz 6-8, Atm 5,6,8, Hyd 5-7 |
He | Hellworld.Siz 3+, Atm 2,4,7,9-C, Hyd 0-2 |
Ic | Ice Capped.Atm 0-1, Hyd 1+ |
Oc | Ocean World.Siz A+, Hyd A |
Va | Vacuum World.Atm 0 |
Wa | Water World.Siz 3-9, Atm 3-9, Hyd A |
Population | |
Di | Dieback.PGL 0, TL 1+ |
Ba | Barren.PGL 0, TL 0 |
Lo | Low Population.Pop 1-3 |
Ni | Non-Industrial.Pop 4-6 |
Ph | Pre-High Population.Pop 8 |
Hi | High Population.Pop 9+ |
Economic | |
Pa | Pre-Agricultural.Atm 4-9, Hyd 4-8, Pop 4,8 |
Ag | Agricultural.Atm 4-9, Hyg 4-8, Pop 5-7 |
Na | Non-Agricultural.Atm 3-, Hyd 3-, Pop 6+ |
Pi | Pre-Industrial.Atm 0,1,2,4,7,9, Pop 7-8 |
In | Industrialized.Atm 0,1,2,4,7,9-C, Pop 9+ |
Po | Poor.Atm 2-5, Hyd 3- |
Pr | Pre-Rich.Atm 6,8, Pop 5,9 |
Ri | Rich.Atm 6,8, Pop 6-8 |
Climate | |
Fr | Frozen.Siz 2-9, Hyd 1+, HZ +2 or Outer |
Ho | Hot.HZ -1 |
Co | Cold.HZ +1 |
Lk | Locked.Close Satellite |
Tr | Tropic.Siz 6-9, Atm 4-9, Hyd 3-7, HZ -1 |
Tu | Tundra.Siz 6-9, Atm 4-9, Hyd 3-7, HZ +1 |
Tz | Twilight Zone.Orbit 0-1 |
Secondary | |
Fa | Farming.Atm 4-9, Hyd 4-8, Pop 2-6, Not MW, HZ |
Mi | Mining.Pop 2-6, Not MW, MW=In |
Mr | Military Rule.By regional Allegiance power. |
Mr(AAAA) | Military Rule (by allegiance AAAA ).
|
Px | Prison, Exile Camp.MW |
Pe | Penal Colony.Not MW |
Re | Reserve. |
Political | |
Cp | Subsector Capital. |
Cs | Sector Capital. |
Cx | Capital. |
Cy | Colony (see O:XXYY ).
|
Special | |
Sa | Satellite (Main World is a moon of a Gas Giant). |
Fo | Forbidden (Red Zone). |
Pz | Puzzle (Amber Zone).Pop 7+ |
Da | Danger (Amber Zone).Pop 6- |
Ab | Data Repository. |
An | Ancient Site. |
Rs | Research Station.Imperial. |
RsA | Research Station A = Alpha, B = Beta, G = Gamma, etc.Imperial.
|
Ownership | |
O:XXYY | Controlled by world in hex XXYY .
|
O:SSSS-XXYY | Controlled by world in hex XXYY in sector SSSS .
|
Sophonts | |
[Sophont] | Homeworld of major race. |
(Sophont) | Homeworld of minor race. 0 -9 indicates tenths of population if < 100%.
|
(Sophont)#
| |
Di(Sophont) | Homeworld of extinct minor race (Dieback). |
Soph0 | Sophont Population. Soph is an abbreviation for the sophont name. 0 -9 indicates tenths of population; W is 100%, e.g. DroyW .
|
SophW
| |
Non-Standard / Legacy Codes | |
S0 | Sophont Population. S is an abbreviation for the sophont name. 0 -9 indicates tenths of population; w is 100%, e.g. Dw
|
S:0
| |
Sw
| |
Nh | Non-Hiver Population.Hiver. |
Nk | Non-K'kree Population.K'kree. |
Tp | Terra-prime. Adventure 5: Leviathan. |
Tn | Terra-norm. Adventure 5: Leviathan. |
Lt | Low Technology. Mongoose Publishing. |
Ht | High Technology. Mongoose Publishing. |
Fa | Fascinating.Hiver. |
St | Steppeworld.K'kree |
Ex | Exile Camp.Imperial. |
Pr | Prison World.Imperial. |
Xb | Xboat Station.Imperial. |
Cr | Reserve Capital.Zhodani. |
S# | Stellar companion orbits
(F = far),
e.g. S19 indicates companion stars are in orbits 1 and 9;
SF1 indicates far companion is binary (companion in orbit 1)
|
S##
| |
{...} | Other comments or annotations. |
Sophont Codes
Notable populations of sophonts are present in the Remarks section. The species of sophont is identified using codes defined below.
Traveller5
The sophont code is a 4-character code which is selected to uniquely identify a sophont species in Charted Space.
Code | Sophont | Location |
---|
Classic Traveller, MegaTraveller, Traveller: The New Era, Traveller: 4th Edition
Legacy sophont abbreviations include:
A
= Aslan,
C
= Chirper,
D
= Droyne,
F
= Non-Hiver Federation Member,
H
= Hiver,
I
= Ithklur,
M
= Human (e.g. in Vargr space),
V
= Vargr,
X
= Addaxur,
Z
= Zhodani.
Importance Extension
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
The Importance Extension is abbreviated Ix and written in braces
({}
). It is a decimal integer (positive, negative,
or zero) ranking the importance of the world within a region.
Economic Extension
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
The Economic Extension is abbreviated Ex and written in
parentheses (()
). It describes the strength of a
world's economy. It is given as three eHex
digits representing Resources, Labor
and Infrastructure, followed by a decimal integer
representing Efficiency written with a leading sign.
(Note Efficiency-0 is coded as +1
as it is functionally equivalent.)
Cultural Extension
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
The Cultural Extension is abbreviated Cx and written in brackets
([]
). It gives insight into the social behavior of
the world's population. It is given as
four eHex digits
representing Heterogeneity, Acceptance,
Strangeness, and Symbols.
Nobility
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
For Imperial worlds, the noble ranks assigned to the world by the Emperor based on importance.
If no noble ranks are assigned to the system, the field may be
empty, a blank (space) or -
(dash).
Code | Ranking Noble |
---|---|
B | Knight. |
c | Baronet. |
C | Baron. |
D | Marquis. |
e | Viscount. |
E | Count. |
f | Duke. |
F | Subsector Duke. |
G | Archduke. |
H | Emperor. |
Bases
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Base codes show the presence of military bases in a system; special codes deal with the presence of more than one type of base within the same system in order to maintain a single base code letter per system.
If no bases are present in the system, the field may be empty, a blank (space) or -
(dash).
Base codes have changed significantly between different editions of Traveller. Sector data collections must indicate which set of codes are in use. Sector data collections may also define custom meanings for base codes.
Traveller5
Code | Description | Allegiance |
---|---|---|
C
| Corsair Base. | Vargr. |
D
| Naval Depot. | Any. |
E
| Embassy. | Hiver. |
K
| Naval Base. | Any. |
M
| Military Base. | Any. |
N
| Naval Base. | Imperial. |
R
| Clan Base. | Aslan. |
S
| Scout Base. | Imperial. |
T
| Tlaukhu Base. | Aslan. |
V
| Exploration Base. | Any. |
W
| Way Station. | Any. |
Multiple codes may be used if multiple bases are present. For
example, NS
indicates that the system contains both
an Imperial Naval Base and an Imperial Scout Base. Base codes
must appear in alphabetical order, i.e. MN
rather
than NM
.
Classic Traveller, MegaTraveller, Traveller: The New Era, Traveller: 4th Edition
Code | Description | Allegiance |
---|---|---|
A
| Naval Base and Scout Base. | Imperial. |
B
| Naval Base and Way Station. | Imperial. |
C
| Corsair Base. | Vargr. |
D
| Depot. | Imperial. |
E
| Embassy Center. | Hiver. |
F
| Military and Naval Base. | |
G
| Naval Base. | Vargr. |
H
| Naval Base and Corsair Base. | Vargr. |
J
| Naval Base. | |
K
| Naval Base. | K'kree |
L
| Naval Base. | Hiver. |
M
| Military Base. | |
N
| Naval Base. | Imperial. |
O
| Naval Outpost. | K'kree |
P
| Naval Base. | Droyne. |
Q
| Military Garrison. | Droyne. |
R
| Clan Base. | Aslan. |
S
| Scout Base. | Imperial. |
T
| Tlauku Base. | Aslan. |
U
| Tlauku and Clan Base. | Aslan. |
V
| Scout/Exploration Base. | |
W
| Way Station. | Imperial. |
X
| Relay Station. | Zhodani. |
Y
| Depot. | Zhodani. |
Z
| Naval/Military Base. | Zhodani. |
Base codes indicate allegiance and general mission or type.
Travel Zone
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Codes assigned to the system by government or private institutions about the safety of travel within the system.
Worlds given a Green Zone rating are usually indicated by
leaving the data field blank or -
(dash).
Code | Description |
---|---|
R
| Red. Interdicted. Dangerous. Prohibited. Imperial. |
A
| Amber. Potentially dangerous. Caution advised. Imperial. |
G
| Green. Unrestricted. Imperial. |
B
| Blue. Balkanized — code is dominant government. TNE (circa 1201). |
F
| Forbidden. Access prohibited. Zhodani. |
U
| Unabsorbed. Access restricted. Zhodani. |
Imperial travel codes are provided by the Journal of the Travellers' Aid Society, and are used with permission of that publication. Worlds outside the Imperium should be considered Amber Zones by travellers from the Imperium.
PBG - Population, Belts, Giants
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Population Multiplier
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
The first eHex digit is the population multiplier. Together with the population exponent in the UWP field, the world population can be computed as:
population = multiplier × 10exponent
Some legacy files may erroneously have 0
for the
population multiplier but non-zero for the population exponent.
Treat the multiplier as 1
in these cases.
If unknown, ?
can be specified.
Planetoid Belts
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
The second eHex digit is the number of
planetoid belts in the system. A Main World of
size 0
is termed an asteriod belt, and is not
counted here.
If unknown, ?
can be specified.
Gas Giants
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
The third eHex digit is the number of gas giants in the system, suitable for fuel skimming.
If unknown, ?
can be specified.
Worlds
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
The number of "worlds" in the system. This is given as a decimal integer, and will always be at least 1 (the Main World) plus the number of planetoid belts (see PBG) plus the number of gas giants (see PBG) but will include other planets orbiting the star(s) in the system.
Note that gas giant satellites are not counted, unless
the satellite is the Main World itself - identified with
remark Sa
.
Allegiance
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Allegiances indicate the government which dominates a system. A short abbreviation is used.
Traveller5
The allegiance code is a 4-character code which is selected to uniquely identify a polity in Charted Space. Previous editions used a 2-character code (see below).
Code | Pre-T5 | Description | Location |
---|
Classic Traveller, MegaTraveller, Traveller: The New Era, Traveller: 4th Edition
Older versions of Traveller use a 2-character code. Due to the limited number of useful 2-character codes, these are not unique across Charted Space. In addition to the secondary entries in the above table, the following codes are seen:
Code | Description | Edition |
---|---|---|
Dr
| Droyne world. | |
Dd
| Domain of Deneb | MegaTraveller. |
Fd
| Federation of Daibei | MegaTraveller. |
Fi
| Federation of Ilelish | MegaTraveller. |
La
| League of Antares | MegaTraveller. |
Li
| Lucan's Imperium | MegaTraveller. |
Ma
| Margaret's Stronghold | MegaTraveller. |
Rv
| Restored Vilani Empire/Ziru Sirka | MegaTraveller. |
St
| Strephon's Imperium | MegaTraveller. |
Wi
| Wilds | Traveller: The New Era. |
--
| Empty, unclaimed system. |
Stellar Data
1910 Regina A788899-C Ri Pa Ph An Cp (Amindii)2 { 4 } (D7E+4) [9C6D] BcCeF NS - 703 8 ImDd F7 V BD M3 V
Stellar data lists the stars in the system.
Normal stars fuse hydrogen, and occur in a variety of colors (due to temperature) and sizes (sub-dwarfs to super-giants). After a dwarf star exhausts its fuel it will briefly become a cool red giant then leave behind its core as an incredibly dense and bright white dwarf. A giant star will explode and leave behind an even denser neutron star or black hole. An object too small to fuse hydrogen but large enough to fuse deuterium is known as a brown dwarf.
Normal stars are described by their
spectral class and luminosity. This uses a subset of the
Morgan–Keenan classification system
(also known as Yerkes or MKK), such as G2 V
where G2
is the color/temperature (2⁄10th of the way
from yellow G
to orange K
on the spectrum) and
V
is the luminosity/size (main sequence).
Stellar Spectral Class
Code | Description | Temperature (K) |
---|---|---|
O
| Blue | >33,000 |
B
| Blue-White | 10,000-33,000 |
A
| Blue-White | 7,500-10,000 |
F
| Yellow-White | 6,000-7,500 |
G
| Yellow | 5,200-6,000 |
K
| Orange | 3,700-5,200 |
M
| Red | 2,000-3,700 |
Stellar type indicates the spectral classification of a star; colors are the essential perceived colors of the star's visible light.
Stellar Luminosity
The luminosity gives the magnitude, or brightness of the star. This correlates with the size of the star, although it varies depending on spectral class.
Code | Description | Diameter (Sol = 1) |
---|---|---|
Ia
| Bright Supergiant. | 52 - 3500 |
Ib
| Weak Supergiant. | 30 - 3000 |
II
| Bright Giant. | 14 - 1000 |
III
| Normal Giant. | 4.6 - 360 |
IV
| Subgiant. | 3.3 - 13 |
V
| Main Sequence Star. | 0.2 - 10 |
VI
| Subdwarf. | 0.1 - 1.2 |
D
| White Dwarf. | 0.006 - 0.018 |
Classic Traveller, MegaTraveller, Traveller: The New Era, Traveller: 4th Edition
White dwarfs (the cores of dead stars) are represented by the size
code D
, optionally followed by a spectral code,
e.g.
DB
,
DA
,
DF
,
DG
,
DK
,
DM
.
(Note: This differs significantly from the real-world
classification of white dwarfs.)
Some files may use luminosity code VII
for white
dwarfs instead.
The special code BH
may be used for black holes.
Traveller5
White dwarfs are represented by the size
code D
with no spectral code.
The special code BD
may be used for brown dwarf,
sub-stellar objects.
The special code BH
may be used for black holes.
The special code NS
may be used for neutron stars.
The special code PSR
may be used for pulsars, rapidly spinning neutron stars with active radio beams.
eHex - Extended Hexadecimal
Traveller encodes numbers using "extended
hexadecimal", which is really a way of encoding numbers larger
than 9 into a single printable character. Numbers in the range
0-9 are represented as 0
-9
as normal.
Like hexadecimal, values in the range 10-15 are represented
as A
-F
(always uppercase). But the
encoding continues for values in the range 16-17
as G
-H
, 18-22
as J
-N
, and 23-30
as P
-W
.
Codes X
, Y
and Z
may be
used for 31-33 or may be reserved for exceptional values.
Code X
, in particular, is reserved
for unknown values, such as the details of intentionally
unexplored systems. Codes I
and O
are
unused to avoid confusion with
1
and 0
.
In fields such as UWP and PBG
you can use ?
to represent unknown values.
eHex | Decimal |
---|---|
0
| 0 |
1
| 1 |
2
| 2 |
3
| 3 |
4
| 4 |
5
| 5 |
6
| 6 |
7
| 7 |
8
| 8 |
9
| 9 |
A
| 10 |
B
| 11 |
C
| 12 |
D
| 13 |
E
| 14 |
F
| 15 |
G
| 16 |
H
| 17 |
J
| 18 |
K
| 19 |
L
| 20 |
M
| 21 |
N
| 22 |
P
| 23 |
Q
| 24 |
R
| 25 |
S
| 26 |
T
| 27 |
U
| 28 |
V
| 29 |
W
| 30 |
X
| 31* |
Y
| 32* |
Z
| 33* |